LAUNCH PAD environment is absolutely 'something new' by Ketron which introduced for the first time in the SD 9keyboard. Is a structure where you can build sequences of various types using different formats (audio and Midi) where the only limit will be ”your imagination”. In detail this work surface can manage audio loops, instrumental phrases created by you or imported by the huge internal archive made available by Ketron. Just to give you few examples, you can create something with same way used in Arranger Section with all midi resources and therefore controllable in terms Time and Tune but outside the harmonics conflicts that unfortunately the arranger sometimes imposes. Unlike with the audio you can achieve harmonic and / or rhythmic structures where re invent your way of make entertainment. Figure out to cut audio part ( or slice ) from your favorite Hit (Intro / Chorus, Special, etc. Etc.) Put any of these components in dedicated PAD or its SCENE. At this point your Hit can be played in your way as you want it in real time, while enriching performances from time to time by adding tools, Riff, EFX and what your musical imagination will suggest, re design the song structure as you will want ..... all LIVE just in real time !!
LAUNCH PAD environment based on 12 pads for each one of 6 scenes for a total of 72 independent pads.
Figure each pad such a depot for sequences (tables, tracks) music that can be assigned:
1) Tables midi taken from the internal database (see Modeling), or midi tables recorded on instrument by the user or programmed with a music editor on computer and then imported into the instrument (copy).
2) Audio Files in .wav format with sample rate 44100 /16 bit stereo format.
HOW TO
Accessed by pressing the LAUNCH PAD Panel button.
Exits available by pressing LAUNCH PAD again (if played will be stop ).
Press EXIT button to exit the menu. It do not turn off Menu ( LED on LAUNCH PAD is ON).
By pressing EXIT or LAUNCH PAD again Main menu is available yet.
MAIN FEATURE
-OPEN:
Active a menu where loading a complete LAUNCH PAD project , or rather all scenes with audio / midi sequences associated with on different pads plus all playing rules (which will be described later.).
-NEW:Clear memory of LAUNCH PAD current to allow the new construction from scratch.
-TASTO SAVE
(on display) :Save the LAUNCH PAD project on disk rent on related LAUNCH PAD folder with .LSX extension
- SELEZIONE DELLE SCENE
:Below the display there are buttons that allow you to select one of the 6 scenes available. On Start mode , the active pads of the scene, come into play at the beginning of the new measure at the same time (as works on Arranger Style.
SINGLE PAD ASSIGN
Pressing the inner area of a pad of any scene, it is surrounded by a red line and the right of the screen area will allow you to select, both in Start mode (automatically putting them in play) or when in STOP , different types of sequences :
1) Internal Audiodrum (Live Modeling) in .grv format and Livedrum / User Livedrum (Audya streaming format)
2) Internal Midi Groove tables (Live Modeling)
3) Drum kits (details will be explained later)
4) Bass, Piano, Guitar, Orchestral / Synth internal tables (Live Modeling and user Live Modeling).
5) Live Guitar (can be assigned to more than one pad but it will sounds one at a time)
6) User Tables recorded or saved by the user (0 midi file format, single channel, 480 ticks / quarter note resolution).
7) Wave Files (up to a maximum of 3 per scene).
All types of tables are divided into families based on the represented musical genres.
CLEAR button remove table assigned on pad.
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Audiodrum:
Audiodrum are categorized. Once your Audiodrum Is selected you could assign the whole Audiodrum to the pad, in this way the transition from one section to another is available by A B C D buttons of the arranger or by selecting the Audiodrum and holding down you can select the single section arranger to play. On the Audiodrum section are also Livedrums Menu, which is in detail the audio streaming rhythm unit .
Groove / Kit:
Press GROOVE / KIT to access on the internal Groove machine library. Special mention for the first item: "DRUM KIT LOOPER".
Selecting this item leads to a list of drum instruments Kick, Hi-Hat, Clap, Rimshot, Snare, Tom in different cadences taken from various musical genres.
It allows you to create a drum set using several pads where each one is associated with a drum instrument. Each tool is controllable independently.
Bass,Piano,Guitar,Live Guitar,Orchestral:
Using these buttons you can access on the internal library of SD 9. To make searching menu much easier all loops are divided into families.
N.B. You can add more than one live guitar per scene, but will play only the last selected, turning off automatically the previous one.
User:
In this section you will find all the tables available in the environment or added by you (midi file format 0, single channel, resolution 480 ticks / quarter note). Files must be located on "/ LAUNCH_PAD / RESOURCES / USER /". For your best organization of these files you can create another level of folders also.
.Wave:
In this section you will find all the wave (44100 Hz 16-bit) available on "/ LAUNCH_PAD / RESOURCES / WAVE /". For your best organization of these files you can create another level of folders also.
Once a table is assigned on pad (sequence) it will start playing in sync with all the other from the new measure (if Start is On).
Pressing on a pad with a sequence (active pad) you can mote / un mute thereof.
To change the sequence of an active pad just hold the pad for about 1 second. It will activate the selection menu where choose a new one.
TEMPO + and – button allows you to speed up / slow down each scene independently.
MAIN MENU
- TIME SIGNATURE:you can assign a time signature for each scene.
- SONG MODE: If "On" it allows timing the scenes in order to create your own song. Using the EDIT key opens the menu which allows timing of the different scenes
- SINGLE / LOOP:This button is used to determine whether the sequence of scenes will stop when arrived at the end or start again .
- ADD: The button adds a part on sequence where you can set a scene and how measures it will play (Repeat) automatically. Once these measures is played, the sequence goes to the next phase or stops if last.
- DISCARD:This button clear all edited part
- OK:This button confirm all edited parts and leave main Edit menu
At this point, putting to "On" the Song Mode and giving start on LAUNCH PAD, these parts of the scenes are performed in succession as set on edit.
- PHRASE:In the LaunchPad you can automate a chord sequence previously recorded by "REC CHORD" button located at the bottom right on the display. Before starting Chord recording of the agreements specify how many measures you would record on its "BAR" (1 to 64). Switch on the REC CHORD button and press Start. Now you can record ( on the left part of SD 9) your own chord sequence left to harmonize the various pads according to the properties assigned to each pad as described below (Parallel / Close Retrigger). At the end of the specific measures SD 9 exits from recording mode and immediately starts playing the chord sequence.
Autochord On/Off enable or disable autochord mode.
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SCENE:Submenu Scene allows to Copy , erase scenes even import tables from selected style.
- Copy To:Copy current Scene on selected icon from Pop up menu available by press on tab.
- Clear: Clear a whole selected Scene (even active pads) on internal memory (not from Disk)
- Import: Very powerful utility that allows you to import entire sections from the style by choosing among the various parts of itself. Pressing this button gives access to a selection menu of parts to import from the selected style.
On left you can select parts of the current style.
- Select All :Select all parts automatically
- ARR.A: Open a menu where choose style section to import INTROS, ENDING, FILLS, ARR..
- Discard: Discard all operations and leave this Edit menu
- OK: Once extract leave Edit menu and combine every midi table of the style on Pad as set on previously.
PAD PARAMETERS CONTROLS
Volume, Reverb, Chorus and EFX can be controlled on every pad
On VOL menu on the right part you can activate the Sidechain effect of the selected pad (On) that reproduces the typical effect of house music (Fast volume increase / decrease).
Single Pad propriety
For any of 72 pad you can set a different way to use.
From the sequences menu of the selected pad by pressing EDIT PAD button gives access to a 3 different sections: : Play Mode, Chord Mode, Record Mode plus two button such Voice Change and Original Voice.
- PLAY MODE
:You can select between Loop, Single, Key Mode.:
- LOOP: Sequence is played repeatedly by recycling from the start until the Stop button is pressed
- SINGLE: Sequence will stop automatically when it reaches the end. Pressing the pad it begins again.
- KEY MODE :Pressing and holding the pad Sequence continues to play, quit pad to Stop sequence. Use this way to enter on Pad properties also.
- BEAT/BAR:Allows Sync between Pads when used on Play or Mute mode.
On Beat mode mute is disabled on any start measure.
On Bar mode mute is removed on any start measure.
Feature will be ignored if not assigned on pad. Reset All button restore default set “--” where pad will not operate among other pads
CHORD MODE: Enabled for all tables except Groove, Drum kit, Audiodrum, Wave, Harmonic/Melodic.
-HARMONIC:Pad follows arrangements on the same way as played on keyboard style.
-MELODIC:
Pad follows sequence as well is done without any kind of chord adaptation
Only on Melodic mode Root selection is allowed by Trnsp button
-PARALLEL/CLOSE:Only on Harmonic mode user can select Close or parallel Chord recognition (see on Style section).
-RETRIGGER On/Off:When active sequence note will be retriggered if Chord is changed (see on Style section).
- CHORD MODE on DRUM KIT:
Pitch: Kit Pitch is allowed.
Filter: Kit Filter (open or closed) is allowed
Reso: Resonance filter is allowed when selected
-VOICE CHANGE: Voice Change button allows to change voice on selected pad (Timbre selection allowed on related menu).
-ORIGINAL VOICE:
Allows to restore original VOICE on sequence or Drum Kit.
-RECORD MODE:User can assign a real time sequence on Active (or un active) Pad (icon show FREE).
-RECORD BAR:Allows to set recording measures ( from 1 to 32) .Record will Stop automatically when measure set is achieved
-QUANTIZE: Allows Quantize event feature before to start record:
-REAL: Real time event mean no quantize
-4,4T,8, etc: Different set of quantize available .
Info: Quantize feature must be set before to star recording Quantize will be applied when recording will Stop
HOT TO RECORD:
Once Pad is select and parameters are assigned press REC
PHRASE button.
If Pad is already assigned as sequence a pop-up s shown if delete ( or keep) sequence recorded previously just in case of overdub mode. (Sequence is erased only from the pad memory. It still remain available in the menu).
Here you can assign a timbre on pad to record using the Voice button Change.
-Start to record
If on Stop mode press Start button to begin Count in ( one measure) just to sync your own recording.
If on START record begin when a note on keybed is pressed .
Once you think recording is completed press the SAVE button to save and named your work on internal memory
Sequence will be saved on USER LAUNCH PAD. folder.
LIVE EFX
On LAUNCH PAD, LIVE EFX feature allows to control Filter and Resonance by using “Assigend to” button
It can operate as single or global way.
ESPORTING STYLE INTO LAUNCH PAD SECTION
This feature allows you to export a style from ARRANGER section to launch padSection . A once exported the style (in its 4 variations on Launch Pad Section you can manage it as you want by adding or modifying all its parts. You can of course add in this project Audio files (stereo wav 44,100.16 bit) as well as' midi files and / or resources from LIVE MODELING. This menu will allow you 'to use these variation on this platform in the same mode as well you operate on Arrangments section with chord recognition mode
Here's how:
Choose the style you want to export:
:
Run the Style in PLAY mode and press the tab LAUNCH PAD
With the YES command you export all A B C D parts of the style in a new LAUNCH PAD project
NO tab clear the operation.
After pressing YES, SD 9 show the LAUNCH PADenvironment with all parts exported on 4 differents SCENE
So now you can enter the musical resources that you want, as described above, within the project. Audio drum, midi and other will transform your LAUNCH PAD project into what you wanted musically. Then press the SAVE tab to store what you have done in SD 9
.
You can assign a name that will be saved with the extension. LSX: (Launch Pad Project)
:
In this way your project could containing music data from the most elaborate style to the Loop /Song or else alike for your performance.
IMPORTANT: The additional resources wave and / or midi that are imported into SD 9 launch pad for your own projects should be allocated in the folders belonging to the path folder LAUNCH PAD / RESOURCES of the internal memory. Create a subfolder where neatly allocate all the resources that are part of the working project .